Files
Traders_Circuit/lib/controller/content_bytes_controller.dart
2024-05-09 15:17:24 +05:30

193 lines
5.6 KiB
Dart

import 'dart:developer';
import 'package:flutter/material.dart';
import 'package:get/get.dart';
import 'package:just_audio/just_audio.dart';
import 'package:traderscircuit/model/ContentBytesModel/content_bytes_categories_model.dart';
import 'package:traderscircuit/model/ContentBytesModel/content_bytes_model.dart';
import '../model/ContentBytesModel/previous_read_user_model.dart';
import '../view/Sidemenu/ContentByte/ContentBytes.dart';
class ContentBytesController extends GetxController {
RxBool isLoading = true.obs;
ContentBytesCategoriesModel contentBytesCategoriesModel =
ContentBytesCategoriesModel();
ContentBytesModel contentBytesModel = ContentBytesModel();
ContentBytesModel moreVideoModel = ContentBytesModel();
ContentBytesModel moreAudioModel = ContentBytesModel();
ContentBytesModel moreReadsModel = ContentBytesModel();
PreviousReadOfUserModel previousReadOfUserModel = PreviousReadOfUserModel();
String filterId = "0";
RxBool isApiCalling = true.obs;
RxBool isAudioSeekBarVisible = false.obs;
RxInt indexForAudios = 0.obs;
RxBool titlePlaying = false.obs;
RxList<bool>? titlePlayingList = <bool>[].obs;
bool isAudioInitialize = false;
final progressNotifier = ValueNotifier<ProgressBarState>(
ProgressBarState(
current: Duration.zero,
buffered: Duration.zero,
total: Duration.zero,
),
);
final buttonNotifier = ValueNotifier<ButtonState>(ButtonState.paused);
late AudioPlayer audioPlayer;
@override
void dispose() {
audioPlayer.stop();
super.dispose();
}
void init(index, type) async {
audioPlayer = AudioPlayer();
isAudioInitialize = true;
indexForAudios.value = index;
try {
await audioPlayer.setUrl(type == "new"
? contentBytesModel.data!.newReleaseAudio![index].link!
: contentBytesModel.data!.audio![index].link!);
// await audioPlayer.setAsset(url);
} on PlayerException catch (e) {
print("Error code: ${e.code}");
// iOS/macOS: maps to NSError.localizedDescription
// Android: maps to ExoPlaybackException.getMessage()
// Web/Linux: a generic message
// Windows: MediaPlayerError.message
print("Error message: ${e.message}");
}
//Catching errors during playback (e.g. lost network connection)
audioPlayer.playbackEventStream.listen((event) {},
onError: (Object e, StackTrace st) {
if (e is PlayerException) {
print('Error code: ${e.code}');
print('Error message: ${e.message}');
} else {
print('An error occurred: $e');
}
});
audioPlayer.playerStateStream.listen((playerState) {
final isPlaying = playerState.playing;
final processingState = playerState.processingState;
if (!isPlaying) {
buttonNotifier.value = ButtonState.paused;
} else if (processingState != ProcessingState.completed) {
buttonNotifier.value = ButtonState.playing;
} else {
// _playNextTrack(type);
// audioPlayer.seek(Duration.zero);
// audioPlayer.pause();
}
});
audioPlayer.positionStream.listen((position) {
final oldState = progressNotifier.value;
progressNotifier.value = ProgressBarState(
current: position,
buffered: oldState.buffered,
total: oldState.total,
);
});
audioPlayer.bufferedPositionStream.listen((bufferedPosition) {
final oldState = progressNotifier.value;
progressNotifier.value = ProgressBarState(
current: oldState.current,
buffered: bufferedPosition,
total: oldState.total,
);
});
audioPlayer.durationStream.listen((totalDuration) {
final oldState = progressNotifier.value;
progressNotifier.value = ProgressBarState(
current: oldState.current,
buffered: oldState.buffered,
total: totalDuration ?? Duration.zero,
);
});
}
void _playNextTrack(type) {
// Determine the index of the next track (you need to implement this logic)
int nextIndex = getNextTrackIndex();
if (nextIndex != -1) {
// Play the next track
updateTitlePlaying(nextIndex);
if (isPlaying()) {
stop();
}
init(nextIndex, type);
play(nextIndex);
} else {
audioPlayer.seek(Duration.zero);
audioPlayer.pause();
}
}
int getNextTrackIndex() {
if (indexForAudios.value == contentBytesModel.data!.audio!.length - 1) {
return -1;
} else {
return indexForAudios.value + 1;
}
// You need to implement this logic based on your playlist structure
// For example, if you have a list of tracks, return the index of the next track
// If there is no next track, return -1
// This logic depends on how you manage your playlist
// Example: return currentTrackIndex + 1;
}
void play(index) {
audioPlayer.play();
isAudioSeekBarVisible.value = false;
isAudioSeekBarVisible.value = true;
indexForAudios.value = index;
}
void pause() {
audioPlayer.pause();
}
void seek(Duration position) {
audioPlayer.seek(position);
}
void stop() {
audioPlayer.stop();
}
bool isPlaying() {
return audioPlayer.playing;
}
addTitles() {
titlePlayingList = List<bool>.generate(
contentBytesModel.data!.audio!.length,
(index) => false,
).obs;
}
void updateTitlePlaying(int index) {
// Check if the index is within valid range
if (index >= 0 && index < titlePlayingList!.length) {
// Set all values to false
titlePlayingList!.assignAll(List.generate(
titlePlayingList!.length,
(index) => false,
));
// Set the specified index to true
titlePlayingList![index] = true;
}
}
}