- handled nodata in orders

This commit is contained in:
2024-09-18 19:25:25 +05:30
parent 54c3da8bed
commit 3a499281c2
5 changed files with 222 additions and 227 deletions

View File

@@ -60,18 +60,17 @@ class PlayerVC: JWPlayerViewController, JWPlayerViewControllerDelegate {
NotificationCenter.default.addObserver(self, selector: #selector(appDidEnterBackground), name: UIApplication.didEnterBackgroundNotification, object: nil)
NotificationCenter.default.addObserver(self, selector: #selector(appWillEnterForeground), name: UIApplication.willEnterForegroundNotification, object: nil)
// let skinStylingBuilder = JWPlayerSkinBuilder()
// .buttonsColor(.blue)
// .backgroundColor(.cyan)
//
// let skinStyling = try? skinStylingBuilder.build()
// self.styling = skinStyling
let skinStylingBuilder = JWPlayerSkinBuilder()
.adCueColor(.yellow)
// .buttonsColor(.blue)
// .backgroundColor(.cyan)
self.setVisibility(.hidden, for: [.fullscreenButton])
self.setVisibility(.hidden, for: [.settingsButton])
self.setVisibility(.hidden, for: [.pictureInPictureButton])
self.setVisibility(.hidden, for: [.languagesButton])
let skinStyling = try? skinStylingBuilder.build()
self.styling = skinStyling
self.setVisibility(.hidden, for: [.fullscreenButton, .pictureInPictureButton,.languagesButton])
print("Quality:- ", player.visualQualityLevels)
}
override func viewDidAppear(_ animated: Bool) {