Files
Woka_Native_iOS/WOKA/Theme/Controller/PlayerVC.swift
BilalKhanWDI 5761df292f - Fixed the my list gradient issue
- Worked on web series bug fixes for moving view.
2024-07-01 20:00:12 +05:30

295 lines
10 KiB
Swift

//
// PlayerVC.swift
// WOKA
//
// Created by MacBook Pro on 30/05/24.
import UIKit
import JWPlayerKit
import AVKit
class PlayerVC: JWPlayerViewController, JWPlayerViewControllerDelegate {
@IBOutlet weak var innerPlayerView: UIView!
var previousScale: CGFloat = 1.0
var contentType : VideoContentType?
var config: JWPlayerConfiguration!
var dismissTapped: (() -> Void)?
var videoIndex : Int?
func rotateToLandsScapeDevice(){
let appDelegate = UIApplication.shared.delegate as! AppDelegate
appDelegate.myOrientation = .landscapeRight
if #available(iOS 16.0, *) {
let windowScene = UIApplication.shared.connectedScenes.first as? UIWindowScene
windowScene?.requestGeometryUpdate(.iOS(interfaceOrientations: UIInterfaceOrientationMask.landscapeRight))
} else {
UIDevice.current.setValue(UIInterfaceOrientationMask.landscapeRight.rawValue, forKey: "orientation")
}
UIView.setAnimationsEnabled(true)
}
func rotateToPotraitScapeDevice(){
let appDelegate = UIApplication.shared.delegate as! AppDelegate
appDelegate.myOrientation = .portrait
if #available(iOS 16.0, *) {
let windowScene = UIApplication.shared.connectedScenes.first as? UIWindowScene
windowScene?.requestGeometryUpdate(.iOS(interfaceOrientations: UIInterfaceOrientationMask.portrait))
} else {
UIDevice.current.setValue(UIInterfaceOrientationMask.landscapeRight.rawValue, forKey: "orientation")
}
// UIDevice.current.setValue(UIInterfaceOrientation.portrait.rawValue, forKey: "orientation")
UIView.setAnimationsEnabled(true)
}
override func viewDidLoad() {
super.viewDidLoad()
player.configurePlayer(with: config)
self.rotateToLandsScapeDevice()
self.delegate = self
//Disable Picture in Picture
playerView.allowsPictureInPicturePlayback = false
playerView.captionStyle = .none
}
@objc func applicationDidBecomeActive() {
self.setDeviceOrientation(orientation: .landscapeRight)
}
override func viewWillTransition(to size: CGSize, with coordinator: UIViewControllerTransitionCoordinator) {
if size.width > self.view.frame.size.width {
print("Landscape")
} else {
DispatchQueue.main.async {
self.dismiss(animated: true)
}
}
}
override func viewWillAppear(_ animated: Bool) {
super.viewWillAppear(animated)
// self.navigationController?.isNavigationBarHidden = true
}
override func viewWillDisappear(_ animated: Bool) {
super.viewWillDisappear(animated)
player.stop()
}
// MARK: - JWPlayerViewControllerDelegate
override func jwplayer(_ player: any JWPlayer, didFinishLoadingWithTime loadTime: TimeInterval) {
super.jwplayer(player, didFinishLoadingWithTime: loadTime)
print("LoadTime", loadTime)
}
//Playlist Functions
// override func jwplayerHasSeeked(_ player: any JWPlayer) {
//// if player.getState() != .playing{
//// print("Again Play")
//// player.play()
//// }
// print("Seeked " , player.getState())
// }
override func jwplayerIsReady(_ player: JWPlayer) {
super.jwplayerIsReady(player)
switch contentType {
case .liveStream:
player.play()
case .webSeries:
if videoIndex == 0{
player.play()
}else{
player.play()
player.stop()
player.nextUpPlaylistIndex = videoIndex ?? 0
player.next()
}
case .trailer:
player.play()
case .continueWatching:
player.play()
case nil:
break
}
print("IsReady")
}
override func jwplayer(_ player: JWPlayer, failedWithSetupError code: UInt, message: String) {
super.jwplayer(player, failedWithSetupError: code, message: message)
print("Setup Error: \(code) - \(message)")
}
override func jwplayer(_ player: JWPlayer, failedWithError code: UInt, message: String) {
super.jwplayer(player, failedWithError: code, message: message)
// if no internet then add network observer
print("Error: \(code) - \(message)")
}
override func jwplayer(_ player: JWPlayer, encounteredWarning code: UInt, message: String) {
super.jwplayer(player, encounteredWarning: code, message: message)
print("Warning: \(code) - \(message)")
}
override func jwplayer(_ player: JWPlayer, encounteredAdError code: UInt, message: String) {
super.jwplayer(player, encounteredAdError: code, message: message)
print("Ad Error: \(code) - \(message)")
}
override func jwplayer(_ player: JWPlayer, encounteredAdWarning code: UInt, message: String) {
super.jwplayer(player, encounteredAdWarning: code, message: message)
print("Ad Warning: \(code) - \(message)")
}
override func jwplayer(_ player: JWPlayer, isBufferingWithReason reason: JWBufferReason) {
super.jwplayer(player, isBufferingWithReason: reason)
// player.play()
print("Buffering Reason:", reason)
}
override func jwplayer(_ player: JWPlayer, didPauseWithReason reason: JWPauseReason) {
super.jwplayer(player, didPauseWithReason: reason)
// Implement custom behavior
}
}
// MARK: - Full Screen Handling
extension PlayerVC {
func playerViewControllerWillGoFullScreen(_ controller: JWPlayerViewController) -> JWFullScreenViewController? {
// controller.shouldEnterFullScreen = false
self.setDeviceOrientation(orientation: .portrait)
print("playerViewControllerWillGoFullScreen")
return nil
}
func playerViewControllerDidGoFullScreen(_ controller: JWPlayerViewController) {
print("playerViewControllerDidGoFullScreen")
return
}
func playerViewControllerWillDismissFullScreen(_ controller: JWPlayerViewController) {
print("playerViewControllerWillDismissFullScreen")
// self.setDeviceOrientation(orientation: .portrait)
// Timer.scheduledTimer(withTimeInterval: 0.4, repeats: false) { _ in
// controller.dismissFullScreen(animated: false) {
// self.dismissTapped?()
// }
// }
self.rotateToPotraitScapeDevice()
// self.dismiss
// self.setDeviceOrientation(orientation: .portrait)
// Timer.scheduledTimer(withTimeInterval: 1, repeats: false) { _ in
// controller.dismiss(animated: false) {
// }
// self.setDeviceOrientation(orientation: .portrait)
// }
}
func playerViewControllerDidDismissFullScreen(_ controller: JWPlayerViewController) {
print("playerViewControllerDidDismissFullScreen")
self.dismissTapped?()
Timer.scheduledTimer(withTimeInterval: 0.5, repeats: false) { _ in
self.player.stop()
controller.dismiss(animated: true)
}
// self.navigationController?.popViewController(animated: true)
}
// func playerViewControllerWillGoFullScreen(_ controller: JWPlayerViewController) -> JWFullScreenViewController? {
// print("playerViewControllerWillGoFullScreen")
// return nil
// }
//
// func playerViewControllerDidGoFullScreen(_ controller: JWPlayerViewController) {
// print("playerViewControllerDidGoFullScreen")
// }
//
// func playerViewControllerWillDismissFullScreen(_ controller: JWPlayerViewController) {
// print("playerViewControllerWillDismissFullScreen")
// self.player.stop()
// self.dismissTapped?()
// self.setDeviceOrientation(orientation: .portrait)
// }
//
// func playerViewControllerDidDismissFullScreen(_ controller: JWPlayerViewController) {
// print("playerViewControllerDidDismissFullScreen")
// Timer.scheduledTimer(withTimeInterval: 0.3, repeats: false) { _ in
// self.navigationController?.popViewController(animated: true)
// }
// }
}
// MARK: - JWPlayerViewController Delegate Functions
extension PlayerVC {
func playerViewController(_ controller: JWPlayerKit.JWPlayerViewController, controlBarVisibilityChanged isVisible: Bool, frame: CGRect) {
// backButton.isHidden = !isVisible
}
func playerViewController(_ controller: JWPlayerKit.JWPlayerViewController, sizeChangedFrom oldSize: CGSize, to newSize: CGSize) {
// Handle size change if necessary
}
func playerViewController(_ controller: JWPlayerKit.JWPlayerViewController, screenTappedAt position: CGPoint) {
// Handle screen tap if necessary
}
func playerViewController(_ controller: JWPlayerKit.JWPlayerViewController, relatedMenuOpenedWithItems items: [JWPlayerKit.JWPlayerItem], withMethod method: JWPlayerKit.JWRelatedInteraction) {
print("Related items:", items)
}
func playerViewController(_ controller: JWPlayerKit.JWPlayerViewController, relatedMenuClosedWithMethod method: JWRelatedInteraction) {
print("Related menu closed")
}
func playerViewController(_ controller: JWPlayerKit.JWPlayerViewController, relatedItemBeganPlaying item: JWPlayerKit.JWPlayerItem, atIndex index: Int, withMethod method: JWPlayerKit.JWRelatedMethod) {
print("Item ", item)
}
}
// MARK: - Orientation Handling
extension UIViewController {
func setDeviceOrientation(orientation: UIInterfaceOrientationMask) {
if #available(iOS 16.0, *) {
let windowScene = UIApplication.shared.connectedScenes.first as? UIWindowScene
windowScene?.requestGeometryUpdate(.iOS(interfaceOrientations: orientation))
} else {
UIDevice.current.setValue(orientation.toUIInterfaceOrientation.rawValue, forKey: "orientation")
}
}
}
extension UIInterfaceOrientationMask {
var toUIInterfaceOrientation: UIInterfaceOrientation {
switch self {
case .portrait:
return .portrait
case .portraitUpsideDown:
return .portraitUpsideDown
case .landscapeRight:
return .landscapeRight
case .landscapeLeft:
return .landscapeLeft
default:
return .unknown
}
}
}