Files
Woka_Native_iOS/WOKA/Main/Delegate/AppDelegate.swift
2024-09-23 09:20:29 +05:30

251 lines
9.3 KiB
Swift

//
// AppDelegate.swift
// WOKA
//
// Created by MacBook Pro on 25/04/24.
//
import UIKit
import Lottie
import IQKeyboardManagerSwift
import JWPlayerKit
import Firebase
import GoogleMobileAds
import OneSignalFramework
import BackgroundTasks
let appDelegate = UIApplication.shared.delegate as! AppDelegate
@main
class AppDelegate: UIResponder, UIApplicationDelegate {
var window: UIWindow?
var deviceOrientation = UIInterfaceOrientationMask.portrait
let taskID = "com.woka.refresh"
func application(_ application: UIApplication, supportedInterfaceOrientationsFor window: UIWindow?) -> UIInterfaceOrientationMask {
return deviceOrientation
}
private func registerCustomFonts() {
let fonts = Bundle.main.urls(forResourcesWithExtension: "ttf", subdirectory: nil)
fonts?.forEach { url in
CTFontManagerRegisterFontsForURL(url as CFURL, .process, nil)
}
}
func application(_ application: UIApplication, didFinishLaunchingWithOptions launchOptions: [UIApplication.LaunchOptionsKey: Any]?) -> Bool {
//Initialize Firebase
FirebaseApp.configure()
// Initialize the Google Mobile Ads SDK.
GADMobileAds.sharedInstance().start(completionHandler: nil)
// enabling the IQKeyboard manager instance
IQKeyboardManager.shared.enable = true
IQKeyboardManager.shared.resignOnTouchOutside = true
// IQKeyboardManager.shared.enableAutoToolbar = false
// IQKeyboardManager.shared.layoutIfNeededOnUpdate = true
// registerCustomFonts()
// Set the authentication ID Pass after app starts
AuthFunc.shareInstance.setAuthIDPass()
UNUserNotificationCenter.current().delegate = self
// OneSignal initialization
OneSignal.initialize("f9674e6f-75fb-49e8-8379-4f2ed2a880b8", withLaunchOptions: launchOptions)
OneSignal.Notifications.requestPermission()
// Add your AppDelegate as an obsserver
OneSignal.Notifications.addClickListener(self)
OneSignal.Notifications.addForegroundLifecycleListener(self)
// Set the toast defaults
setupToast()
//Lottie Config to handle rendering
LottieConfiguration.shared.renderingEngine = .mainThread
//Configure and modify the side bar
configureSideBar()
//Configure JWPlayer Liscense
JWPlayerKitLicense.setLicenseKey("Lgok1t7H4PKY+M8FZqmCx54ibUF+NeCTn+xgd+/LVTaRdc+L")
// Register the background refresh task
// BGTaskScheduler.shared.register(forTaskWithIdentifier: taskID, using: nil) { task in
// // This block is called when the task is triggered
// guard let task = task as? BGAppRefreshTask else{return}
// self.handleTask(task: task)
// }
//
// scheduleTasks()
return true
}
// func scheduleTasks(){
// BGTaskScheduler.shared.getPendingTaskRequests { requests in
// print("Request :- ", requests.count)
//
// guard requests.isEmpty else{
// return
// }
//
// // submit task to be scheduled
// do{
// let newTask = BGAppRefreshTaskRequest(identifier: self.taskID)
// // Set when you want the task to run (optional)
// newTask.earliestBeginDate = Date(timeIntervalSinceNow: 15 * 60) // minutes * seconds ie. 1 min * 60 second, it ill trigger in 1 min.
// print("Task Scheduled.")
// try BGTaskScheduler.shared.submit(newTask)
// } catch{
// print("Issue with task")
// }
// }
//
// }
//
// func handleTask(task : BGAppRefreshTask){
// self.localNoti(body: "sad")
// task.setTaskCompleted(success: true)
// }
// MARK: UISceneSession Lifecycle
func application(_ application: UIApplication, configurationForConnecting connectingSceneSession: UISceneSession, options: UIScene.ConnectionOptions) -> UISceneConfiguration {
// Called when a new scene session is being created.
// Use this method to select a configuration to create the new scene with.
return UISceneConfiguration(name: "Default Configuration", sessionRole: connectingSceneSession.role)
}
func application(_ application: UIApplication, didDiscardSceneSessions sceneSessions: Set<UISceneSession>) {
// Called when the user discards a scene session.
// If any sessions were discarded while the application was not running, this will be called shortly after application:didFinishLaunchingWithOptions.
// Use this method to release any resources that were specific to the discarded scenes, as they will not return.
}
func scheduleAppRefresh() {
let request = BGAppRefreshTaskRequest(identifier: taskID)
// Set when you want the task to run (optional)
request.earliestBeginDate = Date(timeIntervalSinceNow: 2 * 60) // 15 minutes from now
do {
try BGTaskScheduler.shared.submit(request)
print("Could not schedule app refresh scheduled")
} catch {
print("Could not schedule app refresh: \(error)")
}
}
func handleAppRefresh(task: BGAppRefreshTask) {
// Schedule a new refresh task
scheduleAppRefresh()
// Perform the background task (e.g., fetching data from a server)
let operationQueue = OperationQueue()
operationQueue.maxConcurrentOperationCount = 1
let fetchOperation = BlockOperation {
// Perform your background fetch task here (e.g., network call)
self.performBackgroundFetch { newData in
task.setTaskCompleted(success: newData)
}
}
task.expirationHandler = {
// Cancel the operation if it takes too long
operationQueue.cancelAllOperations()
}
operationQueue.addOperation(fetchOperation)
}
func performBackgroundFetch(completion: @escaping (Bool) -> Void) {
// Simulate a network call
DispatchQueue.global().asyncAfter(deadline: .now() + 5) {
// Perform your background work here
let newDataFetched = true // Assume data was fetched
completion(newDataFetched)
print("sdaasdasdasdas")
self.localNoti(body: newDataFetched ? "true" : "false")
}
}
func localNoti(body : String? = nil){
//creating the notification content
let content = UNMutableNotificationContent()
//adding title, subtitle, body and badge
content.title = "Your are out of Geofence, Battery testing"
content.subtitle = ""
content.body = body == nil ? "Please contact your Careperson" : body!
content.badge = 1
//getting the notification trigger
//it will be called after 5 seconds
let trigger = UNTimeIntervalNotificationTrigger(timeInterval: 1, repeats: false)
//getting the notification request
let request = UNNotificationRequest(identifier: "SimplifiedIOSNotification", content: content, trigger: trigger)
//adding the notification to notification center
UNUserNotificationCenter.current().add(request, withCompletionHandler: nil)
}
}
extension AppDelegate {
// MARK: - Toast Setup
private func setupToast(){
var style = ToastStyle()
style.displayShadow = true
style.messageColor = UIColor.white
style.backgroundColor = UIColor.appColor(.TextDarkBlue)!
style.messageFont = FontCustom.shareInstance.customFont(fontName: .Exo2_Medium, size: 16)
style.titleAlignment = .center
style.messageAlignment = .center
style.cornerRadius = 10
ToastManager.shared.style = style
// toggle "tap to dismiss" functionality
ToastManager.shared.isTapToDismissEnabled = false
// toggle queueing behavior
ToastManager.shared.isQueueEnabled = false
}
// MARK: - Configure Sidebar
final private func configureSideBar(){
SideMenuController.preferences.basic.menuWidth = UIScreen.main.bounds.width - 79
SideMenuController.preferences.animation.shadowAlpha = 0.5
SideMenuController.preferences.basic.direction = .right
SideMenuController.preferences.basic.enableRubberEffectWhenPanning = true
SideMenuController.preferences.basic.position = .above
SideMenuController.preferences.basic.enablePanGesture = true
SideMenuController.preferences.basic.enablePanGesture = true
SideMenuController.preferences.basic.defaultCacheKey = "default"
SideMenuController.preferences.animation.hideDuration = 0.6
SideMenuController.preferences.animation.revealDuration = 0.6
}
}
// MARK: - Notification Click Handler
extension AppDelegate : OSNotificationClickListener, OSNotificationLifecycleListener, UNUserNotificationCenterDelegate{
//Handle on click event
func onClick(event: OSNotificationClickEvent) {
// print("event")
// Respond to notification click
}
func onWillDisplay(event: OSNotificationWillDisplayEvent) {
print("Will Display")
}
}