Files
Woka_Native_iOS/WOKA/Games/Controller/GamesListVC.swift
2024-10-17 23:33:48 +05:30

330 lines
12 KiB
Swift

//
// GamesListVC.swift
// WOKA
//
// Created by MacBook Pro on 04/07/24.
//
import UIKit
import GoogleMobileAds
class GamesListVC: UIViewController {
@IBOutlet weak var scrollView: UIScrollView!
@IBOutlet weak var headerHeight: NSLayoutConstraint!
@IBOutlet weak var gamesListingTableView: UITableView!
@IBOutlet weak var tableHeight: NSLayoutConstraint!
@IBOutlet weak var headerView: ShimmerEffectView!
@IBOutlet weak var headerTitleHeight: NSLayoutConstraint!
@IBOutlet weak var headerBtn: LocalisedElementsButton!
@IBOutlet weak var headerImage: UIImageView!
@IBOutlet weak var headerTitleLabel: UILabel!
@IBOutlet weak var gamesLoadingView: ShimmerEffectView!
@IBOutlet weak var noDataView: UIView!
// @IBOutlet weak var loadMoreBtn: LocalisedElementsButton!
@IBOutlet weak var loadMoreActivityIndicator: UIActivityIndicatorView!
var vm = GamesListVM()
override func viewDidLoad() {
super.viewDidLoad()
vm.vc = self
vm.initView()
scrollView.delegate = self
self.title = "GAMES".localized(loc: AuthFunc.shareInstance.languageSelected.rawValue)
navigationController?.navigationBar.setBackgroundImage(UIImage(), for: .default)
navigationController?.navigationBar.shadowImage = UIImage()
}
override func viewWillAppear(_ animated: Bool) {
super.viewWillAppear(animated)
navigationController?.setNavigationBarHidden(false, animated: animated)
self.navigationController?.setColor(color: .white)
}
override func viewWillDisappear(_ animated: Bool) {
super.viewWillDisappear(animated)
self.navigationController?.setNavigationBarHidden(true, animated: animated)
if self.isMovingFromParent {
// Back button was pressed
PersistentStorage.shared.addOthersCount()
}
}
override func viewDidDisappear(_ animated: Bool) {
super.viewDidDisappear(animated)
// Customize the navigation bar's appearance
self.navigationController?.setColor(color: .black)
}
override func viewDidAppear(_ animated: Bool) {
/*
Check if ads is there to map impressions
*/
if let adsData = AuthFunc.shareInstance.adsData{
// check if ads data contains ad for webseries
if let gamesAd = adsData.result?.filter({$0.slug == AdsEnum.games.rawValue}).first, let adID = gamesAd.advertisement?.id{
PersistentStorage.shared.addAdsCount(adID: adID ,impressions: 1)
}
}
}
override func viewDidLayoutSubviews() {
vm.updateTableHeight()
}
// MARK: - Tap Handler
@IBAction func gameBtnTapped(_ sender: LocalisedElementsButton) {
/*
MAke logic for ads
*/
if let adsData = AuthFunc.shareInstance.adsData, let gamesAd = adsData.result?.filter({$0.slug == AdsEnum.games.rawValue}).first{
// URL maybe null so handle it
if gamesAd.advertisement?.isActive == "1" && gamesAd.advertisement?.adLink == nil{
// it means local ad is active and url is null
return
}
// check if ads data contains ad for webseries
if let adLink = gamesAd.advertisement?.adLink, let adID = gamesAd.advertisement?.id{
PersistentStorage.shared.addAdsCount(adID: adID,clicks: 1)
if let url = URL(string: adLink), UIApplication.shared.canOpenURL(url) {
UIApplication.shared.open(url)
}
return
}
}
let sb = UIStoryboard(name: K.StoryBoard.Games, bundle: nil)
let vcPush = sb.instantiateViewController(withIdentifier: K.StoryBoardID.Games.gamesWebViewVC) as! GamesWebViewVC
let gameData = vm.gameData[vm.indexToLoad]
if let postID = gameData.id{
PersistentStorage.shared.addGamesCount(postID: postID)
}
vcPush.url = gameData.gameURL
vcPush.orientation = gameData.screenOrientation
vcPush.modalTransitionStyle = .crossDissolve
vcPush.modalPresentationStyle = .fullScreen
self.present(vcPush, animated: true)
}
// @IBAction func loadMoreBtnTapped(_ sender: LocalisedElementsButton) {
// PersistentStorage.shared.addOthersCount()
// if CheckReachability.reachability?.isReachable == false{
// self.toast(msg: K.ConstantString.noInternet , time: 2)
// return
// }
// loadMoreBtn.isHidden = true
// vm.pageNo += 1
// loadMoreActivityIndicator.startAnimating()
// vm.getGamesListing(isBtnClick: true)
// }
@IBAction func retryBtnTapped(_ sender: LocalisedElementsButton) {
/*
make page 0 as its lazy loading, hide the no data stack as retry is tapped,
start the shimmer and reload tableview so that both header and table shimmer matches, get the karaoke listing
*/
vm.pageNo = 0
noDataView.isHidden = true
vm.startShimmer()
vm.getGamesListing()
}
}
// MARK: - TableView DataSource , Delegates
extension GamesListVC : TableViewSRC{
func tableView(_ tableView: UITableView, numberOfRowsInSection section: Int) -> Int {
return vm.gameData.count == 0 ? 2 : vm.gameData.count
}
func tableView(_ tableView: UITableView, cellForRowAt indexPath: IndexPath) -> UITableViewCell {
let cell = tableView.dequeueReusableCell(withIdentifier: K.CellIdentifier.WebSeries.webSeriesShowListingCell) as! WebSeriesShowListingCell
if vm.gameData.count == 0{
cell.showShimmer()
}else{
let data = vm.gameData[indexPath.row]
cell.setGameData(data: data)
cell.stopShimmer()
}
cell.btnTapped = { [self] (type) -> Void in
vm.updateFavLikes(type: type, index: indexPath.row)
}
return cell
}
func tableView(_ tableView: UITableView, didSelectRowAt indexPath: IndexPath) {
vm.indexToLoad = indexPath.row
/*
MAke logic for ads
*/
if let adsData = AuthFunc.shareInstance.adsData, let gamesAd = adsData.result?.filter({$0.slug == AdsEnum.games.rawValue}).first, (gamesAd.advertisement != nil || gamesAd.googleAd != nil){
// check if ads data contains ad for webseries
}else{
vm.setHeaderData()
}
let data = vm.gameData[indexPath.row]
if let postID = data.id{
PersistentStorage.shared.addGamesCount(postID: postID)
}
let sb = UIStoryboard(name: K.StoryBoard.Games, bundle: nil)
let vcPush = sb.instantiateViewController(withIdentifier: K.StoryBoardID.Games.gamesDetailVC) as! GamesDetailVC
vcPush.modalPresentationStyle = .overCurrentContext
vcPush.modalTransitionStyle = .crossDissolve
vcPush.gameIndex = indexPath.row
vcPush.gameData = data
vcPush.delegate = self
self.present(vcPush, animated: true)
}
}
extension GamesListVC : ReloadSeriesFavLike{
func updateRows(index: Int, type: FavCellCLick, isFav: Bool?, isLike: Bool?, id: Int?) {
if let isFav{
switch isFav{
case true:
vm.gameData[index].markAsFavourite = true
gamesListingTableView.reloadRows(at: [IndexPath(row: index, section: 0)],with: .none)
case false:
vm.gameData[index].markAsFavourite = false
gamesListingTableView.reloadRows(at: [IndexPath(row: index, section: 0)],with: .none)
}
}
if let isLike{
switch isLike{
case true:
vm.gameData[index].isLiked = true
vm.gameData[index].likesCount! += 1
gamesListingTableView.reloadRows(at: [IndexPath(row: index, section: 0)],with: .none)
case false:
vm.gameData[index].isLiked = false
vm.gameData[index].likesCount! -= 1
gamesListingTableView.reloadRows(at: [IndexPath(row: index, section: 0)],with: .none)
}
}
}
}
// MARK: - Google Ad Banner Delegate
extension GamesListVC : GADBannerViewDelegate{
func bannerViewDidReceiveAd(_ bannerView: GADBannerView) {
switch bannerView{
case vm.headerBannerView:
headerView.stopShimmer()
case vm.headerBannerBottomView:
headerBtn.alpha = 0
headerBtn.isEnabled = false
gamesLoadingView.stopShimmer()
default:
break
}
print("bannerViewDidReceiveAd")
bannerView.backgroundColor = #colorLiteral(red: 0.01960784314, green: 0, blue: 0.2196078431, alpha: 1)
}
func bannerView(_ bannerView: GADBannerView, didFailToReceiveAdWithError error: Error) {
switch bannerView{
case vm.headerBannerView:
headerView.stopShimmer()
vm.setHeaderData()
case vm.headerBannerBottomView:
headerTitleLabel.isHidden = true
headerBtn.isHidden = true
gamesLoadingView.stopShimmer()
default:
break
}
print("bannerView:didFailToReceiveAdWithError: \(error.localizedDescription)")
}
func bannerViewDidRecordImpression(_ bannerView: GADBannerView) {
print("bannerViewDidRecordImpression")
}
func bannerViewWillPresentScreen(_ bannerView: GADBannerView) {
print("bannerViewWillPresentScreen")
}
func bannerViewWillDismissScreen(_ bannerView: GADBannerView) {
print("bannerViewWillDIsmissScreen")
}
func bannerViewDidDismissScreen(_ bannerView: GADBannerView) {
print("bannerViewDidDismissScreen")
}
}
// MARK: - Animating scrollView
extension GamesListVC: UIScrollViewDelegate {
func scrollViewDidScroll(_ scrollView: UIScrollView) {
// Get the current vertical offset of the scroll view
let y = scrollView.contentOffset.y
// Define the height range for the header view
let minHeaderHeight: CGFloat = 0.0 // Height at which the header becomes invisible
// let maxHeaderHeight: CGFloat = 200.0 // Maximum height when fully visible
// Calculate the new height for the header view based on the scroll position
let newHeaderHeight: CGFloat
if y < 0 {
// When scrolling up beyond the top, ensure the header view is fully expanded
newHeaderHeight = vm.maxHeaderHeight
} else {
// Calculate the new height for the header view, ensuring it doesn't go below the minimum height
newHeaderHeight = max(minHeaderHeight, vm.maxHeaderHeight - y)
}
// Update the header view's height constraint with the new height
headerHeight.constant = newHeaderHeight
// Animate the layout changes to smoothly transition the header height
UIView.animate(withDuration: 0.3) {
self.view.layoutIfNeeded()
}
// dont do network call if the showdata count is same as the total count provided by api
// also check if already the api call is done
if vm.gameData.count == vm.totalDataCount || vm.isGameDataLoading == true {return}
let contentHeight = scrollView.contentSize.height
let height = scrollView.frame.size.height
// Check if the user scrolled to the bottom
if y > contentHeight - height - 50{
// check if internet is available
if CheckReachability.reachability?.isReachable == false{
return
}
//start the acitvity indicator
loadMoreActivityIndicator.startAnimating()
vm.isGameDataLoading = true
vm.getGamesListing(isBtnClick: true)
}
}
}