- Fixed an issue where the guest user was going to Home Screen when not connected to network. - Also now if the user is guest, we will check if the live stream urls are fetched or not - TC 57,58, 56 - TC 50 - Added hindi language to shop and cart and remove alert
200 lines
7.0 KiB
Swift
200 lines
7.0 KiB
Swift
//
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// GamesListVC.swift
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// WOKA
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//
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// Created by MacBook Pro on 04/07/24.
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//
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import UIKit
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class GamesListVC: UIViewController {
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@IBOutlet weak var scrollView: UIScrollView!
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@IBOutlet weak var headerHeight: NSLayoutConstraint!
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@IBOutlet weak var gamesListingTableView: UITableView!
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@IBOutlet weak var tableHeight: NSLayoutConstraint!
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@IBOutlet weak var headerView: ShimmerEffectView!
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@IBOutlet weak var headerImage: UIImageView!
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@IBOutlet weak var headerTitleLabel: UILabel!
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@IBOutlet weak var gamesLoadingView: ShimmerEffectView!
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@IBOutlet weak var loadMoreBtn: LocalisedElementsButton!
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@IBOutlet weak var loadMoreActivityIndicator: UIActivityIndicatorView!
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var vm = GamesListVM()
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override func viewDidLoad() {
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super.viewDidLoad()
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vm.vc = self
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vm.initView()
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scrollView.delegate = self
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self.title = "GAMES".localized(loc: AuthFunc.shareInstance.languageSelected.rawValue)
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navigationController?.navigationBar.setBackgroundImage(UIImage(), for: .default)
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navigationController?.navigationBar.shadowImage = UIImage()
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}
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override func viewWillAppear(_ animated: Bool) {
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super.viewWillAppear(animated)
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navigationController?.setNavigationBarHidden(false, animated: animated)
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self.navigationController?.setColor(color: .white)
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}
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override func viewWillDisappear(_ animated: Bool) {
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super.viewWillDisappear(animated)
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self.navigationController?.setNavigationBarHidden(true, animated: animated)
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if self.isMovingFromParent {
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// Back button was pressed
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PersistentStorage.shared.addOthersCount()
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}
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}
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override func viewDidDisappear(_ animated: Bool) {
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super.viewDidDisappear(animated)
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// Customize the navigation bar's appearance
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self.navigationController?.setColor(color: .black)
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}
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override func viewDidLayoutSubviews() {
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vm.updateTableHeight()
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}
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// MARK: - Tap Handler
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@IBAction func gameBtnTapped(_ sender: LocalisedElementsButton) {
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let sb = UIStoryboard(name: K.StoryBoard.Games, bundle: nil)
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let vcPush = sb.instantiateViewController(withIdentifier: K.StoryBoardID.Games.gamesWebViewVC) as! GamesWebViewVC
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let gameData = vm.gameData[vm.indexToLoad]
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if let postID = gameData.id{
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PersistentStorage.shared.addGamesCount(postID: postID)
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}
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vcPush.url = gameData.gameURL
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vcPush.orientation = gameData.screenOrientation
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vcPush.modalTransitionStyle = .crossDissolve
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vcPush.modalPresentationStyle = .fullScreen
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self.present(vcPush, animated: true)
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}
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@IBAction func loadMoreBtnTapped(_ sender: LocalisedElementsButton) {
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PersistentStorage.shared.addOthersCount()
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loadMoreBtn.isHidden = true
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vm.pageNo += 1
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loadMoreActivityIndicator.startAnimating()
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vm.getGamesListing(isBtnClick: true)
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}
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}
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// MARK: - TableView DataSource , Delegates
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extension GamesListVC : TableViewSRC{
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func tableView(_ tableView: UITableView, numberOfRowsInSection section: Int) -> Int {
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return vm.gameData.count == 0 ? 2 : vm.gameData.count
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}
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func tableView(_ tableView: UITableView, cellForRowAt indexPath: IndexPath) -> UITableViewCell {
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let cell = tableView.dequeueReusableCell(withIdentifier: K.CellIdentifier.WebSeries.webSeriesShowListingCell) as! WebSeriesShowListingCell
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if vm.gameData.count == 0{
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cell.showShimmer()
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}else{
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let data = vm.gameData[indexPath.row]
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cell.setGameData(data: data)
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cell.stopShimmer()
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}
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cell.btnTapped = { [self] (type) -> Void in
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vm.updateFavLikes(type: type, index: indexPath.row)
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}
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return cell
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}
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func tableView(_ tableView: UITableView, didSelectRowAt indexPath: IndexPath) {
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/*
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Updated the top header data
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*/
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vm.indexToLoad = indexPath.row
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vm.setHeaderData()
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let data = vm.gameData[indexPath.row]
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if let postID = data.id{
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PersistentStorage.shared.addGamesCount(postID: postID)
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}
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let sb = UIStoryboard(name: K.StoryBoard.Games, bundle: nil)
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let vcPush = sb.instantiateViewController(withIdentifier: K.StoryBoardID.Games.gamesDetailVC) as! GamesDetailVC
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vcPush.modalPresentationStyle = .overCurrentContext
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vcPush.modalTransitionStyle = .crossDissolve
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vcPush.gameIndex = indexPath.row
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vcPush.gameData = data
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vcPush.delegate = self
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self.present(vcPush, animated: true)
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}
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}
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extension GamesListVC : ReloadSeriesFavLike{
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func updateRows(index: Int, type: FavCellCLick, isFav: Bool?, isLike: Bool?, id: Int?) {
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if let isFav{
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switch isFav{
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case true:
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vm.gameData[index].markAsFavourite = true
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gamesListingTableView.reloadRows(at: [IndexPath(row: index, section: 0)],with: .none)
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case false:
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vm.gameData[index].markAsFavourite = false
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gamesListingTableView.reloadRows(at: [IndexPath(row: index, section: 0)],with: .none)
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}
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}
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if let isLike{
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switch isLike{
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case true:
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vm.gameData[index].isLiked = true
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vm.gameData[index].likesCount! += 1
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gamesListingTableView.reloadRows(at: [IndexPath(row: index, section: 0)],with: .none)
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case false:
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vm.gameData[index].isLiked = false
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vm.gameData[index].likesCount! -= 1
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gamesListingTableView.reloadRows(at: [IndexPath(row: index, section: 0)],with: .none)
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}
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}
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}
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}
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// MARK: - Animating scrollView
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extension GamesListVC: UIScrollViewDelegate {
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func scrollViewDidScroll(_ scrollView: UIScrollView) {
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// Get the current vertical offset of the scroll view
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let y = scrollView.contentOffset.y
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// Define the height range for the header view
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let minHeaderHeight: CGFloat = 0.0 // Height at which the header becomes invisible
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let maxHeaderHeight: CGFloat = 200.0 // Maximum height when fully visible
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// Calculate the new height for the header view based on the scroll position
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let newHeaderHeight: CGFloat
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if y < 0 {
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// When scrolling up beyond the top, ensure the header view is fully expanded
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newHeaderHeight = maxHeaderHeight
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} else {
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// Calculate the new height for the header view, ensuring it doesn't go below the minimum height
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newHeaderHeight = max(minHeaderHeight, maxHeaderHeight - y)
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}
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// Update the header view's height constraint with the new height
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headerHeight.constant = newHeaderHeight
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// Animate the layout changes to smoothly transition the header height
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UIView.animate(withDuration: 0.3) {
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self.view.layoutIfNeeded()
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}
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}
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}
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